So much pain. So much misery. So much hurt. SO much anger!
I feel like I lead a very simple life these days. I work a white-collar, corporate, 8-5’ish type job. I come home every night to my loving husband, cook dinner and we squat in front of the TV watching Netflix episodes of whatever our latest obsession is. For the record, right now it’s “Cousins on Call” on HGTV which features impossibly hot men who remodel people’s homes with skill, speed and form-fitting shirts that hug their magnificently beefy physiques. Seriously, it’s criminal just how attractive these guys are. As impressive as their renovations are, I’m equally captivated by the sheer gorgeousness of these guys. The fact that I have a bounty of episodes and spin-offs of these two guys just waiting for my lecherous viewing pleasures makes my underwear tight. But I digress.
All I want to do when I have free time is to game and in this case, that means playing through the brand spank-me new expansion of World of Warcraft: Warlords of Draenor. Alas, that is just not in the cards for me along with what seems to be thousands upon thousands of gamers across the world. It seems Azeroth has succumbed to the evil of a raid boss unlike any other: DDOS (a.k.a Distributed Denial of Service). Their official statement on this whole shebang was as follows:
“We’re continuing to work toward greater realm stability and address the service issues impacting latency,” the post reads. “Our current biggest hurdle is the concentration of players in specific areas and zones, and an unexpected effect of that concentration on the realm stability. We’re continuing to maintain a lowered realm population cap to help with the stability, which is resulting in increased queue times.
“We’re seeing some increase in individual zones drop which are causing localized player disconnections as we get into primetime in the Americas, and if someone is disconnected they will quite likely run into a queue to log back in. Work is progressing on improving realm stability through fixes targeting individual in-game issues, as well as on the backend game and network services.”
Some of these words were too big and they hurt my brain, but what this boils down to (from my limited understanding) means someone on the other of the Atlantic (or Pacific depending on which way you’re traveling, I guess) is attacking World of Warcraft and creating a bottleneck that forces Blizzard to cap the amount of players that can log-in. Everywhere you turn on the net, you find people in queues of 2K – 5K and average wait times of nearly half a day. I myself came out of a NyQuil coma cuz I haz teh cold, and logged in to basically find that rather than play the expansion tonight, I would instead need to go back to Hearthstone and pour over the ins and outs of the “Miracle Rogue” deck.
Sidebar: I have NO idea what I’m doing there.
So rather than enjoy the expansion tonight, I will be overdosing on NyQuil yet again, pass out in my desk chair with my hands placed firmly on the keyboard, to hopefully wake up to a wonderful new world in which Blizzard will have removed the cap on players entering the realm and see my Death Knight, Xerberus, once again. The poor guy is still level 90 because he’s not really stepped foot past the Ragey Dark Portal.
Good luck you lads and lassies of Blizzard. Whatever it is you’re doing to bring the happy back in our lives, more power to you. I imagine the coffee makers are in overdrive somewhere in Irvine so the Blizz programmers, developers, etc can work night and day to fix this. Please note however, that if my weekend is not spent in Draenor, I will boil your collective bunnies.