Legendary Delay

LOZelda

It’s not the delay that will kill you, it’s the anticipation.  Eiji Aonuma, producer of The Legend of Zelda, recently announced that the WiiU installment of the well-loved game will be postponed until 2016 despite original projections having a release date of this year.  His, admittedly well-worded, explanation, cited a desire to make sure the game lived up to its full potential.

“… the team has experienced firsthand the freedom of exploration that hasn’t existed in any Zelda game to date, we have discovered several new possibilities for this game.  As we have worked to turn these possibilities into reality, new ideas have continued to spring forth, it now feels like we have the potential to create something that exceeds even my own expectations.”

As disappointing as this delay may be, there’s something to be said for the time and care the developers are taking towards this gaming phenomena.  Still, as if to add insult to injury, Nintendo also tweeted that no preview of the game would even be displayed at the upcoming E3 show.

Oh the humanity!  When will it end?  Why?  WHY does everything always happen to meeeeeeeee?!?… ok, that went somewhere ugly and self-centered.  <breath in – breath out>  I’m fine now.

You can view Aonuma’s full message below.  Thank GAWD for subtitles.


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